Normal ping in dota 2

Normal ping in dota 2

Normal ping in dota 2

Normal ping in dota 2

This may seem clear well of course DotA 2 is harder it known for being a Hardcore game

But if it really have you ever thought about it
(BTW this is not harder to learn this is harder to play)

I will go through what I think for no good reason you can read if you like

1. Farming: Well this one we should all know it harder to farm in DotA 2. Reasons for this not only can you farm your creeps but so can your opponent and you can farm your own creeps to stop his. In LoL terms like having 2 waves a creeps and fighting over them with a teammate the whole time laning. Harder is DotA 2.

2. Harassment or Poke. In DotA 2 it is really hard to harass or poke someone down without risk to yourself. Much of this has to do with the limited mana pool/low regen. So DotA 2 is harder you might think WRONG. Because of this there is much less Harassment in DotA 2 where in League spells will be spammed so you must avoid much more in Lane as you are farming. League is a Harder.
OR you can think of this this way easyer to do harder to deal with making the gamer Harder on the whole.

3. BRUST: Being 100 to 0 is much easyer to do in DotA 2 right. So you think DotA 2 be harder But it is not. Because the burst in League is less effective it makes it much more hard to get those kills you wanna get. In League you have to be smarter with it to now get counter engages or just stopped in your tracks by a good barrier or shield. You don’t want a 5v5 fight on an assassin in league if all your spells are on CD. LoL is Harder.

4. Timers. This one is a fun one. Dragon Timers, Buff Timers, Baron Timers. All that is basically nonexistent in DotA 2. Ok now I will explain Every timer in LoL is based on when you killed they creature this allows you to keep track on when it respond. Of course if you saw never saw it get taken out you do not know when it will respond in theory. Dragon and Baron do show in chat if you have vision is helpful. In DotA Roshan does have a timer like that but its random from 8 to 11 mins that weird. Everything else in DotA 2 is on a fixed timer Runes and creeps so there is no thinking about it. Clear winner LoL as Harder.

5. Map awareness. Both games have a mini map so equal. No I not saying that. LoL has more ward but they only last a limited amount of time DotA 2 has less was but wards last longer. LoL requires more map awareness cause LoL often has hidden in the jungle on top of that big creeps need to be watched more if you have no timer. LoL is harder but the skill is the same.

6. CC: Why is it 6 no reason. CC is bigger and more big and more powerful in DotA 2. CC is smaller less powerful and there are possible ways to get out of it in LoL. I would have to CC is hard in LoL.

7. Item Shop/Items: This one is vary important items create power power allows you to win. Here I do think LoL is harder. Once you leave your base your out there with whatever you have sure you could recall but then your opponent can take a turret a dragon or just fight an advantages fight. In DotA 2 you can get items via courier or even just a near by shop. League’s Use of the Item Shop is harder to do and item dependence well out in there fighting is important to keep track of your opponents and your current items.

8. Skill Timers. Barely a factor in DotA 2 cause you rarely spam skills. Harder in League.

9. Item Power: Harder in League because of more stats to track.

10. TeamPlay: That right nether games has an in solo queue. Harder in LoL cause it harder to carry solo and win 1v5 fights.

Normal ping in dota 2

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