Foylen dota 2 reddit
Pudge/Sounds
Dota 2 Sounds
Contents
Attacks [ edit ]
- Pre attack sound plays during the attack animation (70-100% vol).
- Link▶️ Pre attack 1
- Link▶️ Pre attack 2
- Link▶️ Pre attack 3
- Link▶️ Pre attack 4
- Impact sounds play when the attack successfully hits a target. Each attack uses 1 of main impact sound, additional impact sound and chains sound.
- Link▶️ Main impact 1 (50%-100% vol)
- Link▶️ Main impact 2 (50%-100% vol)
- Link▶️ Main impact 3 (50%-100% vol)
- Link▶️ Additional impact 1 (50%-100% vol)
- Link▶️ Additional impact 2 (50%-100% vol)
- Link▶️ Additional impact 3 (50%-100% vol)
- Link▶️ Chains 1 (0%-90% vol)
- Link▶️ Chains 2 (0%-90% vol)
- Link▶️ Chains 3 (0%-90% vol)
- Link▶️ Chains 4 (0%-90% vol)
Movement [ edit ]
- Play on each step while moving. Consists of one footstep sound and one chains sound.
- Link▶️ Footstep 1 (50% vol)
- Link▶️ Footstep 2 (50% vol)
- Link▶️ Footstep 3 (50% vol)
- Link▶️ Footstep 4 (50% vol)
- Link▶️ Chains 1 (30%-60% vol)
- Link▶️ Chains 2 (30%-60% vol)
- Link▶️ Chains 3 (30%-60% vol)
- Link▶️ Chains 4 (30%-60% vol)
- Replace the default chain foley sounds (60%-100% vol)
- Link▶️ Chains 1
- Link▶️ Chains 2
- Link▶️ Chains 3
- Link▶️ Chains 4
- Link▶️ Chains 5
Abilities [ edit ]
Meat Hook [ edit ]
- Link▶️ Chain sound plays twice, once upon throwing and extending, and once again upon and while retracting.
- Link▶️ Impact sound plays when the hook latches on a unit.
- Link▶️ End sound plays when the hook fully retracted.
- Link▶️ Full sound example, without latching.
- Link▶️ Full sound example, with latching.
- Link▶️ Streak sound plays on Pudge whenever hitting an enemy hero while on a streak.
Rot [ edit ]
- Link▶️ Loop sound plays on Pudge while Rot is active.
Flesh Heap [ edit ]
- Flesh Heap does not use any sound effects.
Dismember [ edit ]
- Blood spatter sounds play on each damage tick on the target.
- Link▶️ Blood 1
- Link▶️ Blood 2
- Link▶️ Blood 3
- Swing sounds play with a certain pattern on Pudge.
- Link▶️ Swing 1
- Link▶️ Swing 2
- Link▶️ Swing 3
- Link▶️ Full sound example on hero (3 seconds duration)
- Link▶️ Full sound example on non-hero (6 seconds duration)
- Link▶️ Cast sound plays on Pudge upon cast.
- The default swing sounds play at 80% volime, instead of 100% volume.
- Gore sounds play together with the swing sounds (50% vol).
- Link▶️ Gore 1
- Link▶️ Gore 2
- Link▶️ Gore 3
- These play along with the swing sounds, at different times during the animation.
- Link▶️ Hook whoosh 1
- Link▶️ Hook whoosh 2
- Link▶️ Hook whoosh 3
- These replace the default damage sounds.
- Link▶️ Damage 1
- Link▶️ Damage 2
- Link▶️ Damage 3
- Link▶️ Full sound example.
Other [ edit ]
- Link▶️ Death sound (unused).
- Link▶️ Idle sound plays permanently on Pudge (20% vol)
- Link▶️ “Pudge. Background” (unused)
- Foley sounds play while shaking (30%-60% vol).
- Link▶️ Chains 1
- Link▶️ Chains 2
- Link▶️ Chains 3
- Link▶️ Chains 4
- Footstep sounds play while turning 180° twice (50% vol)
- Link▶️ Footstep 1
- Link▶️ Footstep 2
- Link▶️ Footstep 3
- Link▶️ Footstep 4
- Link▶️ Stomping sound plays upon stomping the ground at the end.
- Link▶️ Full sound example.
- Sounds of the rare idle and rare walk animations (80%-100% vol).
- Link▶️ Hooks scraping ground 1
- Link▶️ Hooks scraping ground 2
- Link▶️ Reveal/intro sound played as Pudge with the Arcana appeared in the dashboard when the game was launched the first time and whenever the Arcana was viewed after the update.
- Link▶️ Drum sounds play on Pudge during the taunt.
- Link▶️ Whoosh sound plays on Pudge on each rotation the chains make around him.
- Link▶️ Fart sound plays on Pudge at the end of the taunt, on every second use.
- Link▶️ Full sound example
- The sounds stay exactly the same even when not having the arcana equipped.
Foylen dota 2 reddit
As someone mentioned on reddit, doing that would fragment the already small population that plays AD with any regularity.
As someone mentioned on reddit, doing that would fragment the already small population that plays AD with any regularity.
The simple introduction of the turbo ad has already done that. I have played plenty of ad but now that i played turbo ad i want to play more of that. So what happenns now that it got removed? I will freaking stop playing ad and play some other stuff until turbo ad is back.
shut up. ad turbo mode is for lazy people who do not know how to think, do strategy and fools.
In some reason, or some people’s hope , turbo AD is good for them , but it is senseless for this mode. Without thinking, you can just pick carry skill and win. Both the loser and winner can’t realize and get the fun. Compare the earning, losing is more, so that there almost people said hate turbo AD and valve just turn it back in a day.
In some reason, or some people’s hope , turbo AD is good for them , but it is senseless for this mode. Without thinking, you can just pick carry skill and win. Both the loser and winner can’t realize and get the fun. Compare the earning, losing is more, so that there almost people said hate turbo AD and valve just turn it back in a day.
Wrong. Most of the regular ad games made me want to kill myself. Even some games that i was winning. The turbo ad has a hudge advantage in that matter because all painful games end much faster and there would be less painful games. Even games where i lose could become rewarding because at least i got the chance to enjoy my build even if i lost. That is impossible in most regular ad games.
Turbo AD is much more fun. Too many AD games are decided in the first few minutes of the game and don’t end for a long time after.
If you enjoy the grind of a regular speed game, a regular game is right for you.
AD does not have the balance to support a 50+ minute game. Very few AD games are close over a long period of time.
Wrong. Most of the regular ad games made me want to kill myself. Even some games that i was winning. The turbo ad has a hudge advantage in that matter because all painful games end much faster and there would be less painful games. Even games where i lose could become rewarding because at least i got the chance to enjoy my build even if i lost. That is impossible in most regular ad games.
You just can play the normal turbo mode , ability draft is a complex and deep mode , you must thinking in your own way to win instead of using some other winner’s way, it wasn’t active. turbo mode is just a test for the green hand or someone else to have fun or to been familar with heros and skills. AD mode isn’t doing this, you must learnt that than play this mode.
You just can play the normal turbo mode , ability draft is a complex and deep mode , you must thinking in your own way to win instead of using some other winner’s way, it wasn’t active. turbo mode is just a test for the green hand or someone else to have fun or to been familar with heros and skills. AD mode isn’t doing this, you must learnt that than play this mode.
Did you even read my first post? I never said that i want regular ad removed. I really don’t. Why are you against something that i want when i fact you don’t lose anything? Ad WILL STAY. All i want is Turbo ad to be added too..that’s all!! Do you udnerstand that or not? PLAY YOUR AD and let me play my turbo ad. Please.

