| Active |
Soul Release |
| Charges |
0 |
| Bonus |
+2 Strength +2 Agility +2 Intelligence +2 Armor +1.5 Mana regeneration |
| Disassemble? |
No |
| Alert allies? |
No |
| Recipe |
|
The Urn of Shadows is an item purchasable at the Main Shop, under Support.
Contents
Additional information [ edit ]
- For strength heroes, it grants 40 health, 0.2 health regen, 0.16% magic resistance, 2.32 armor, 2 attack speed, 0.1% movement speed, 24 mana, 1.6 mana regen, 0.14% spell damage and 2 attack damage.
- For agility heroes, it grants 40 health, 0.2 health regen, 0.16% magic resistance, 2.32 armor, 2 attack speed, 0.1% movement speed, 24 mana, 1.6 mana regen, 0.14% spell damage and 2 attack damage.
- For intelligence heroes, it grants 40 health, 0.2 health regen, 0.16% magic resistance, 2.32 armor, 2 attack speed, 0.1% movement speed, 24 mana, 1.6 mana regen, 0.14% spell damage and 2 attack damage.
- Unlike other combined items, Urn of Shadows cannot be disassembled within 10 seconds after assembling it.
Ability [ edit ]
Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies.
Lasts 8 seconds.
Gains charges every time an enemy hero dies within 1400 units. Only the closest Urn to the dying hero will gain a charge.
- Double clicking the item uses it on self.
- Successive casts on the same target do not stack, but refresh the duration instead.
- The buff and debuff are independent and stack with each other, although the heal gets canceled as soon as the damage ticks.
- Urn of Shadow’s heal does not stack with that of Spirit Vessel. Neither do their damage debuffs stack.
- Spirit Vessel overr >0 from any player (including allies, excluding self) or Roshan dispels the effect.
- Does not get dispelled by damage flagged as HP Removal.
- Can only be cast on heroes (including illusions and clones) and creep-heroes.
- Urn charges cannot be gathered by clones, illusions and creep-heroes.
- Shares cooldown with Spirit Vessel .
- When having multiple Urns of Shadows, the one in the higher inventory slot gains charges.
- Slot priority order: Top left, top middle, top right, bottom left, bottom middle, bottom right.
- Cannot gain charges while inside the backpack. The item must be in one of the 6 slots to gain charges.
- When having no charges left, the urn gains 2 charges from the next enemy hero’s death, instead of 1.
- When there are multiple Urns of Shadows in the team, the hero who is closest to the dying enemy gets charges.
- Urn of Shadows and Spirit Vessels are treated equally. When having both, the one in the higher inventory slot gets charges.
- Upon upgrading an Urn of Shadows into a Spirit Vessel, all its current charges are carried over.
Urn of Shadows
|
| Contains the ashes of powerful demons. |
|
|
| Active |
Soul Release |
| Charges |
0 |
| Bonus |
+2 Strength +2 Agility +2 Intelligence +2 Armor +1.5 Mana regeneration |
| Disassemble? |
No |
| Alert allies? |
No |
| Recipe |
|
The Urn of Shadows is an item purchasable at the Main Shop, under Support.
Contents
Additional information [ edit ]
- For strength heroes, it grants 40 health, 0.2 health regen, 0.16% magic resistance, 2.32 armor, 2 attack speed, 0.1% movement speed, 24 mana, 1.6 mana regen, 0.14% spell damage and 2 attack damage.
- For agility heroes, it grants 40 health, 0.2 health regen, 0.16% magic resistance, 2.32 armor, 2 attack speed, 0.1% movement speed, 24 mana, 1.6 mana regen, 0.14% spell damage and 2 attack damage.
- For intelligence heroes, it grants 40 health, 0.2 health regen, 0.16% magic resistance, 2.32 armor, 2 attack speed, 0.1% movement speed, 24 mana, 1.6 mana regen, 0.14% spell damage and 2 attack damage.
- Unlike other combined items, Urn of Shadows cannot be disassembled within 10 seconds after assembling it.
Ability [ edit ]
Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies.
Lasts 8 seconds.
Gains charges every time an enemy hero dies within 1400 units. Only the closest Urn to the dying hero will gain a charge.
- Double clicking the item uses it on self.
- Successive casts on the same target do not stack, but refresh the duration instead.
- The buff and debuff are independent and stack with each other, although the heal gets canceled as soon as the damage ticks.
- Urn of Shadow’s heal does not stack with that of Spirit Vessel. Neither do their damage debuffs stack.
- Spirit Vessel overr >0 from any player (including allies, excluding self) or Roshan dispels the effect.
- Does not get dispelled by damage flagged as HP Removal.
- Can only be cast on heroes (including illusions and clones) and creep-heroes.
- Urn charges cannot be gathered by clones, illusions and creep-heroes.
- Shares cooldown with Spirit Vessel .
- When having multiple Urns of Shadows, the one in the higher inventory slot gains charges.
- Slot priority order: Top left, top middle, top right, bottom left, bottom middle, bottom right.
- Cannot gain charges while inside the backpack. The item must be in one of the 6 slots to gain charges.
- When having no charges left, the urn gains 2 charges from the next enemy hero’s death, instead of 1.
- When there are multiple Urns of Shadows in the team, the hero who is closest to the dying enemy gets charges.
- Urn of Shadows and Spirit Vessels are treated equally. When having both, the one in the higher inventory slot gets charges.
- Upon upgrading an Urn of Shadows into a Spirit Vessel, all its current charges are carried over.

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