Dota 2 templar assassin props

Dota 2 templar assassin props

Dota 2 templar assassin props

Templar Assassin

Templar Assassin
Nível Base 1 15 25
Vida 200 580 1 240 1 720
Regen. de vida 0,25 2,15 5,51 7,91
Resis. mágica 25% 26,14% 28,16% 29,6%
Mana 75 315 651 891
Regen. de mana 0 1 2,4 3,4
Amp. mágica 0% 1,4% 3,36% 4,76%
Armadura 1 4,68 11,85 16,97
Atq / Seg 0,59 0,72 0,99 1,18
Amp. de mov. 0% 1,15% 3,39% 4,99%
Dano 30‒36 53‒59 97‒103 129‒135
Velocidade de movimento 305
Velocidade de ataque 100
Taxa de rotação 0,7
Alcance de visão 1800 / 800
Alcance de ataque 140
Velocidade de projétil 900
Animação de ataque 0,3 + 0,5
Tempo base de ataque 1,7
Tamanho de colisão 24
Pernas 2
Tipo de gib Padrão

Lanaya, a Templar Assassin, é uma heroína de Agilidade que ataca a longo alcance.

Índice

Biografia [ editar ]

Habilidades [ editar ]

  • Refraction interrupts Templar Assassin’s channeling spells upon cast.
  • Places 2 buffs on Templar Assassin, named “Damage” and “Absorb”. One buff grants instances of damage block and the other instances of bonus attack damage.
  • The numbers of left instances are visible on the buff icons. The buffs and the visual effects of the ability are visible to everyone.
  • The bonus damage is added as regular attack damage bonus, which is visible in the HUD.
    • Loses a bonus damage instance when the attack projectile successfully lands on the target. Missed or disjointed attacks do not count.
    • Does not lose instances upon attacking allies, but the damage is still applied.
    • When casting Refraction while an attack projectile is traveling, the projectile does not get the bonus damage, but still uses up one instance upon landing.
  • The damage absorb fully negates damage, causing several on-damage effects to not trigger.
    • Has a higher priority than Escudo Afótico and Armadura Viva , but lower than Falsa Promessa . However, it still loses a charge when combined with the latter.
    • Damage below 5 (after reductions) is completely ignored. It is neither blocked, nor wastes any block instances.
    • Refraction negates all 3 damage types. It does not negate damage flagged as HP Removal.
  • When the talent is chosen, applies a basic dispel on Templar Assassin upon cast.
  • Meld interrupts Templar Assassin’s channeling spells upon cast.
  • Turns Templar Assassin instantly invisible and orders her to stop.
  • Invisibility is lost upon reaching the cast point of spells or items, upon landing an attack, or upon moving.
    • Forced movement also counts, and cancels Meld if moved horizontally. Vertical movement, and Teleporting effects do not cancel it.
    • After an attack projectile has been launched, Templar Assassin can perform any action without losing the invisibility.
    • However, when the projectile misses (evasion, blind or disjoint), the invisibility is lost at the moment it misses.
  • Turns Templar Assassin phased, so that other units may pass through her.
  • Templar Assassin can pick up, drop or attack items without breaking the invisibility, cons >Lâminas Psíquicas .
  • This also means that it fully works with spell damage amplification and spell lifesteal.
  • Meld first applies Templar Assassin’s actual attack damage, then the armor debuff and then the Meld damage.
    • This means the leading attack’s damage is not increased by the armor reduction, but the spell’s own damage is.
  • Psi Blades increases Templar Assassin’s total attack range to Erro Lua: Erro de expressão: Carácter de pontuação “<" não reconhecido. .
  • With no points in Psi Blades, Templar Assassin has an attack range of only 140, but still counts as a ranged hero.
  • The spill range is based on the attack target’s position, not on Templar Assassin’s. So from max attack range, she can hit units up to Erro Lua: Erro de expressão: Carácter de pontuação ” <" não reconhecido. range away.
  • The affected area has a rectangular shape, with a width of <> and with the spill range as length.
  • Spill damage is based on her attack damage after all reductions.
    • This means the spill damage can be increased by reducing the armor of the primary target.
    • It can also be increased by increasing Templar Assassin’s attack damage with attack modifiers like crits or bashes.
  • Attack modifiers are only applied to the primary target.
  • Templar Assassin’s position is checked as the projectile hits the target, not upon launching.
  • Despite the visual effects, Psi Blades do not spill damage when attacking illusions or buildings.
  • Psi Blades spill damage when attacking allies or wards.
  • Spill damage hits invisible units, but does not hit wards or buildings.
  • When the talent is chosen, slows the movement speed of all enemies hit by the spill damage. The primary attack target is not slowed.
    • Psi Blades first apply the damage, then the debuff.

Dota 2 templar assassin props

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