Dota 2 slardar setsuka

Slardar
| Nível |
Base |
1 |
15 |
25 |
| Vida |
200 |
620 |
1 620 |
2 340 |
| Regen. de vida |
0 |
2,1 |
7,14 |
10,74 |
| Resis. mágica |
25% |
26,26% |
29,28% |
31,44% |
| Mana |
75 |
255 |
507 |
687 |
| Regen. de mana |
0 |
0,75 |
1,8 |
2,55 |
| Amp. mágica |
0% |
1,05% |
2,52% |
3,57% |
| Armadura |
3 |
5,72 |
11,1 |
14,94 |
| Atq / Seg |
0,59 |
0,69 |
0,89 |
1,03 |
| Amp. de mov. |
0% |
0,85% |
2,53% |
3,73% |
| Dano |
30‒38 |
51‒59 |
101‒109 |
137‒145 |
|
| Velocidade de movimento |
290 |
| Velocidade de ataque |
100 |
| Taxa de rotação |
0,5 |
| Alcance de visão |
1800 / 800 |
| Alcance de ataque |
150 |
| Velocidade de projétil |
Instantânea |
| Animação de ataque |
0,36 + 0,64 |
| Tempo base de ataque |
1,7 |
| Tamanho de colisão |
24 |
| Pernas |
0 |
| Tipo de gib |
Padrão |
|
Slardar, o Slithereen Guard, é um herói de Força com ataque corpo a corpo.
Índice
Biografia [ editar ]
Habilidades [ editar ]
- Ao ser usado, não interrompe magias de canalização.
- Durante a arrancada, Slardar fica trocado de fases, permitindo passar por outras unidades e sentinelas.
- The river bonuses are applied when Slardar makes physical contact with the water of the river.
- This means if he gets moved out of it vertically, the bonuses are lost as well, until he lands back in the water.
- The bonuses of the river do not linger at all.
- Multiple instances of the river bonus do not stack.
- O atordoamento e retardo são aplicados ao mesmo tempo, então no geral, o retardo dura por 1 segundos.
- O esmagamento aplica os efeitos negativos, depois o dano.
- When upgraded, the puddles provide an aura which grants the caster the river bonuses.
- Unlike the river, the puddles do not grant the bonuses to any other unit, not even the caster’s illusions.
- Also unlike the river, the river bonus from a puddle lingers for 0,5 seconds.
- Multiple instances of the river bonus do not stack.
- Each successful attack done on an enemy hero or creep adds one to the attack counting buff.
- The buff is always present, but turns invisible when at 0 charges.
- Does not count attacks done against allies, wards or buildings, nor bashes allies, buildings or wards on the bashing attack.
- The charges have no duration and last indefinitely.
- When the charges reach 4, the bash is applied and the charges set back to 0.
- Does not stack with other bashes. The bash from Esmagador de Crânios and Lâmina Abissal is completely disabled for Slardar.
- The triggering attack first applies the debuff, then its own damage.
- The bonus damage is dealt in one instance together with the attack damage, and counts as attack damage as well.
- It can be lifestealed off of and cleave, but it is not considered by crit.
- It is also not affected by percentage-based attack damage bonuses or reductions, but can be reduced with flat reductions.
