Dota 2 project to external monitor

Dota 2 project to external monitor

Dota 2 project to external monitor

Dota 2 project to external monitor

u cant not have it on primary with full screen, but fullscreen borderless window should be able to move it like it was any other application (for windows its win button + shift + arrow key in direction you want it to go). I move the game around my monitors on windows 8 doing that. One bug ive found though, if the taskbar isnt set to autohide itll cut a taskbar sized portion off the game when it moves, so set your taskbar to autohide and you should be good.

PERFECTION! Such a simple fix but works perfectly with every game including Dota thus far, thanks! (Borderless, the above, perfectly aligned like its a full-screen game on my second monitor which is not primary.)

win button + shift + arrow key

Mine isnt fully allign 😦

Question related to this topic:

I’m about to get a second monitor and i was wondering if i could set the second one to be just a blown up image of my main screen? I would do this to blow up the mini map part so i could actually see whats going on.

This isn’t breaking any kind of rules right? I don’t think it would.

Question related to this topic:

I’m about to get a second monitor and i was wondering if i could set the second one to be just a blown up image of my main screen? I would do this to blow up the mini map part so i could actually see whats going on.

This isn’t breaking any kind of rules right? I don’t think it would.

Nice idea; maybe there is a better way or software for this but using what I know, I’m thinking the best way would be to use XSplit or FFsplit (broadcasting software) in combinaiton with DXtory (in some games using the broadcasting software with dxtory will mean little to no FPS loss, on my machine anyway). I’d full screen the broadcasting software, which is mirroring the monitor on the other screen (good method as build in gfx card method means resolutions on both screens must match).

The expanding the minimap part: in the broadcasting software you can set coordinates to lift a section of the screen rather than the full screen, just match the minimap coordinates and you should be good.

You can actually take multiple coordinates and in the broadcasting software set up players/sections blah blah blah, you could have a minimip as one half and something else as the other, pretty neat idea you came up with i must try it in some games see if it works sometime 😛

Sorry for the rushed reply 😛

Question related to this topic:

I’m about to get a second monitor and i was wondering if i could set the second one to be just a blown up image of my main screen? I would do this to blow up the mini map part so i could actually see whats going on.

This isn’t breaking any kind of rules right? I don’t think it would.

Nice idea; maybe there is a better way or software for this but using what I know, I’m thinking the best way would be to use XSplit or FFsplit (broadcasting software) in combinaiton with DXtory (in some games using the broadcasting software with dxtory will mean little to no FPS loss, on my machine anyway). I’d full screen the broadcasting software, which is mirroring the monitor on the other screen (good method as build in gfx card method means resolutions on both screens must match).

The expanding the minimap part: in the broadcasting software you can set coordinates to lift a section of the screen rather than the full screen, just match the minimap coordinates and you should be good.

You can actually take multiple coordinates and in the broadcasting software set up players/sections blah blah blah, you could have a minimip as one half and something else as the other, pretty neat idea you came up with i must try it in some games see if it works sometime 😛

Dota 2 project to external monitor

u cant not have it on primary with full screen, but fullscreen borderless window should be able to move it like it was any other application (for windows its win button + shift + arrow key in direction you want it to go). I move the game around my monitors on windows 8 doing that. One bug ive found though, if the taskbar isnt set to autohide itll cut a taskbar sized portion off the game when it moves, so set your taskbar to autohide and you should be good.

PERFECTION! Such a simple fix but works perfectly with every game including Dota thus far, thanks! (Borderless, the above, perfectly aligned like its a full-screen game on my second monitor which is not primary.)

win button + shift + arrow key

Mine isnt fully allign 😦

Question related to this topic:

I’m about to get a second monitor and i was wondering if i could set the second one to be just a blown up image of my main screen? I would do this to blow up the mini map part so i could actually see whats going on.

This isn’t breaking any kind of rules right? I don’t think it would.

Question related to this topic:

I’m about to get a second monitor and i was wondering if i could set the second one to be just a blown up image of my main screen? I would do this to blow up the mini map part so i could actually see whats going on.

This isn’t breaking any kind of rules right? I don’t think it would.

Nice idea; maybe there is a better way or software for this but using what I know, I’m thinking the best way would be to use XSplit or FFsplit (broadcasting software) in combinaiton with DXtory (in some games using the broadcasting software with dxtory will mean little to no FPS loss, on my machine anyway). I’d full screen the broadcasting software, which is mirroring the monitor on the other screen (good method as build in gfx card method means resolutions on both screens must match).

The expanding the minimap part: in the broadcasting software you can set coordinates to lift a section of the screen rather than the full screen, just match the minimap coordinates and you should be good.

You can actually take multiple coordinates and in the broadcasting software set up players/sections blah blah blah, you could have a minimip as one half and something else as the other, pretty neat idea you came up with i must try it in some games see if it works sometime 😛

Sorry for the rushed reply 😛

Question related to this topic:

I’m about to get a second monitor and i was wondering if i could set the second one to be just a blown up image of my main screen? I would do this to blow up the mini map part so i could actually see whats going on.

This isn’t breaking any kind of rules right? I don’t think it would.

Nice idea; maybe there is a better way or software for this but using what I know, I’m thinking the best way would be to use XSplit or FFsplit (broadcasting software) in combinaiton with DXtory (in some games using the broadcasting software with dxtory will mean little to no FPS loss, on my machine anyway). I’d full screen the broadcasting software, which is mirroring the monitor on the other screen (good method as build in gfx card method means resolutions on both screens must match).

The expanding the minimap part: in the broadcasting software you can set coordinates to lift a section of the screen rather than the full screen, just match the minimap coordinates and you should be good.

You can actually take multiple coordinates and in the broadcasting software set up players/sections blah blah blah, you could have a minimip as one half and something else as the other, pretty neat idea you came up with i must try it in some games see if it works sometime 😛

Dota 2 project to external monitor

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