Dota 2 item set wind ranger

Dota 2 item set wind ranger

Dota 2 item set wind ranger

Windrunner, The True Name.

Windranger, Supports look out.

DotA2 Hero: Windranger

Purchase Order

Start

M > Phase Boots

Late game

Hero Skills

Shackleshot

Powershot

Windrun

1 12 13 14

Focus Fire

Talents

Windranger carry (Not encouraged)

DotA2 Hero: Windranger

Purchase Order

Starting items

Hero Skills

Shackleshot

Powershot

Windrun

3 12 13 14

Focus Fire

Talents

Windrunner, The True Name.

1. Introduction
2. Lore
3. Starting game
4. Skill clarifications
5. Items
6. Where to ward
7. Carrys that You want to lane with.
8. If you are solo
9. Pulling and stacking
10. Pros / Cons
11. Team Fights
12. Some people who play windrunner
13. Summary

Introduction

Windranger is a great hard support
-Good escape
-Good disables
-Hard to gank
-Easy to solo lane
-Great hard support

Combining moves is easy on Windranger, because she can just Shackleshot, powershot, either ult run or kill them.

Taking towers is easy as well, use ultimate when someone/thing tanks, then after its down, give it legs.

Powershot allows clearing the creep waves made easy, good for wasting enemies time.

Also, as A side note, when you read, remember it’s my first build so please go easy. 😉

The western forests guard their secrets well. One of these is Lyralei, master archer of the wood, and favored godchild of the wind. Known now as Windranger, Lyralei’s family was killed in a storm on the night of her birth-their house blown down by the gale, contents scattered to the winds. Only the newborn survived among the debris field of death and destruction. In the quiet after the storm, the wind itself took notice of the lucky infant crying in the grass. The wind pitied the child and so lifted her into the sky and deposited her on a doorstep in a neighboring village. In the years that followed, the wind returned occasionally to the child’s life, watching from a distance while she honed her skills. Now, after many years of training, Windranger fires her arrows true to their targets. She moves with blinding speed, as if hastened by a wind ever at her back. With a flurry of arrows, she slaughters her enemies, having become, nearly, a force of nature herself.

Starting game

When you start if you’re in suic >

Skill clarifications

CASTING METHOD: ACTIVE
TARGETTING METHOD: UNIT
ALLOWED TARGETS: ENEMY UNITS
Shackles the target to an enemy unit or tree in a line directly behind it. If no unit or tree is present, the stun duration is reduced to 0.75.
Range: 800
Duration: 1.5 / 2.25 / 3 / 3.75

Mana Cost: 90 / 100 / 110 / 120 Cooldown Time: 12

CASTING METHOD: ACTIVE
TARGETTING METHOD: POINT
ALLOWED TARGETS: ENEMY UNITS/TREES
Windrunner charges her bow for up to 1 second for a single powerful shot. The arrow deals damage to enemy units and destroys trees in its path. Damage is greatest on first target, and reduces by 10% for each target it pierces thereafter. If the channeling is cancelled early, the shot will still occur but deal less damage.
Range: 1825
Damage: 120 / 200 / 280 / 360

Mana Cost: 90 / 100 / 110 / 120 Cooldown Time: 9

CASTING METHOD: ACTIVE
TARGETTING METHOD: INSTANT
ALLOWED TARGETS: SELF
Increases movement speed and adds evasion from all physical attacks, while slowing movement of nearby enemies.
Bonus Movement Speed: 50%
Enemy Slow: 8% / 16% / 24% / 30%
Duration: 2.75 / 3.5 / 4.25 / 5

Mana Cost: 100 Cooldown Time: 15

CASTING METHOD: ACTIVE
TARGETTING METHOD: UNIT
ALLOWED TARGETS: ENEMY UNITS
Windrunner channels the wind, gaining maximum attack speed on the enemy unit or structure, although with reduced damage, including damage from unique attack modifiers and item effects.

Duration: 20
Damage Reduction: 50% / 40% / 30%

SCEPTER UPGRADABLE: Reduces cooldown, and removes penalty from unique attack modifiers and item effects.

Mana Cost: 200 / 300 / 400 Cooldown Time: 60 (15*)

Items

I love getting 2 gg branches over 3 because instead of making a wand with the branches aim for getting the mekansm, Tell your team that you will buy your items so you don’t end up with 2XDrums, Mek, Phase boots, Sheep stick, and orchid. after your Phase boots, is the best time to buy the mek, then I like to buy sheep stick, but if you’re struggling amassing gold, buy Orchid, then sheep stick, drums last. Also always always always carry a teleport scroll, for the reasons of support other lanes when needed.

Building these items should be in order, Phase boots, Mekansm, Sheep Stick, Orchid, Drums, Tpscroll

Where to ward

Radiant
Blue-Defensive warding
Green-Basic Warding
Pink-Offensive warding

Dire
Blue-Defensive warding
Green-Basic Warding
Pink-Offensive warding

Carrys that You want to lane with.

Carrys you will need to support heavy with are
Safe lane.
-Anti-mage
-Alchemist
-Faceless void
-Phantom assassin
-Spectre
-Phantom Lancer
-Weaver
-Etc

-Carrys that are chill to lane with
-Juggernaut
-Mirana
-Meepo :D:D:D
-Tiny
-Terrorblade
-Etc

If you are solo

When I solo Windranger, I like to still play support, but get items a lot faster because of last hit potential going up. Staying alive in a solo is important, making stup >

Pulling and stacking

Pulling is important for your carry’s to obtain farm when your creeps are on their tower.
Pull times are 42 on Radiant and dire now, (since patch 6.79)
Stacking allows a mass amount of creeps to spawn from neutrals, your carry’s either want this or use it to pull lane and deny your enemies creeps.
stacking times are, 52 on the clock for some medium camps, and hard camps 53 . (They have been changing lately due the patch 6.79 but those usually work)

Pros / Cons

Pros
-Good escape
-Great disables
-Nice supporting potential
-Can use powershot to scout
-Hard to gank.

Cons
-Will get wrecked if your not map aware.
-Hard to land a good Shackle.
-Ultimate is weak early
-Mana problems early
-Hard to get bigger items without ganks.

Team Fights

Once someone has initiated , Start with shackle , then pop drums and sheep stick their carry, after about half way through the fight focus supports and powershot whenever, mekansm m >Orchid big disablers/Nukers , and you should be able to win the fight.

6.87 Guide – Windranger is OP with Bloodthorn! (WiP)

6.87 Windranger Carry

DotA2 Hero: Windranger

Purchase Order

Starting Build

Early Game

Core Items

Situational

Hero Skills

Shackleshot

Powershot

Windrun

1 12 13 14

Focus Fire

Talents

6.87 Guide – Windranger is OP with Bloodthorn! (WiP)

1. Introduction
2. Pros / Cons
3. Counters – Who counters her and who she counters
4. Role of the Windranger
5. Ability Build
6. Starting and early game items
7. Mid/late game items
8. Other late game situational items
9. Conclusion
10. Change log

Introduction

I just started this guide. (WiP Work in Progress).

Windranger is a very fun and satisfying hero to play if you can land some sweet shackles and powershots. It’s also a great feeling to single handedly take out the enemies hard carry in one volley or focus fire arrows then running away with windrun.
Make sure you are not under some really ****py wifi, using a potato computer, or playing in a region with high ping because windranger is a fast paced hero to play. Unlike some people like Wraith King who just runs in, throws a stun, right clicks, revives and repeat.

Pros / Cons

Pros and cons for Windranger include:
+ Extremely versatile (can play ANY role, notably useful in unorganized pubs. This build focuses on carry Windranger though, for support you would build items such as mana boots, mekanism, force staff, etc.)
+ Amazing single target pick-off capability
+ Great at destroying towers
+ Good escape tool (windrun)
+ Cute face and seductive commentary (You hit.. a girl?!)
– Requires good positioning and a positive mental attitude to play (Missing a shackleshot that “SHOULD OF” hit can be fustrating and the same thing for powershot.)
– Weak against disables, stuns and nukes (can’t windrun away if nuked or stunned)
– Her cleavage is absolutely terrible (consider buying a battlefury to improve her CLEAVEage)
PEEEEDUUUUUURRRRR.

Counters – Who counters her and who she counters

What mainly counters Windranger are nukes and disables. You may wonder, why is that? Well the reason being is that, as a squishy intelligence hero, you are very easy to get nuked down. Your tankiness is relied on your windrun that grants 100% evasion but if they can stun and nuke you down you will just die a painful death. Notable counters include Centaur Warrunner, Zeus, Tidehunter, Clockwerk, Tinker, Morphling, Nyx Assassin, Mirana, Axe and Ogre Magi.

Windranger counters heroes that rely on right clicks and are easy to be kited (mainly physical agility melee right clickers). Notable mentions include Huskar, Lifestealer, Ursa, Troll Warlord, Viper, Outworld Devourer, Sven, and Enchantress. Lifestealer, huskar, ursa, troll warlord and sven should be obvious. Viper is countered because WR can take viper down really easily because viper is slow and squishy. Enchantress because untouchable ain’t main nothing on focus fire.

To sum it up, pick windranger when the enemies lack disables and nukes and when they have many right clickers.

Role of the Windranger

As a windranger your role is to take out just about anyone in the early-mid game and in the late game be sure to take out the enemies team main right clicker. After landing a beautiful shackleshot or powershot.. WAIT WTF IT MISSED?! Be sure to keep your cool.
If you ever get caught out, don’t worry! You team will be right there with some tp reinforcements to save you! Right?!

Haha even though this may be the case do your best to keep a Positive Mental Attitude as master Chi Long Qua have taught you all.

Ability Build

At level one make sure you hold your first skill point because your first skill is situational. Depending on what comes up in your first encounter, level up the skill you need accordingly. Max powershot first and get your ultimate at standard 6/11/16. At level 4 you should be 1-2-1. Maxing powershot first is obvious as it is your nuking, farming and zoning ability. Grab your ult at 6 because the mana cost is only 50 to use it and it is too good to pass up.

Starting and early game items

The starting items prov >

Mid/late game items

For the mid-game, finish your aghinems scepter and build your crystalis. Following that either a blink dagger can be great or the upgraded bloodthorn, either way pickup both.

Why bloodthorn?
Bloodthorn is everything a Windranger would ever need. She usually builds a crystalis and sometimes build an orchid. Now she has a combination of both with a super high single target nuke spell. What hero in the game is best suited to a single target 100% crit chance? I’d say Windranger!

For late game items your options really branch off. Cons >

Other late game situational items

Assault cuirass for some additional armor and a great aura (enemies probably have mkb by now so the armor will be usefull)

Mijolner for some better creep clearing ability (suited when your team needs extra pushing power, like when you lose your barracks)

Divine Rapier for a hopeless game that may be turned around with some raw damage to shred towers in 2 seconds.

Conclusion

Thank you all for viewing my guide, If you have any advice or comments to share, you BETTER NOT DO IT. Don’t leave a thumbs up and carry on with your life.

PS: Feel free to add me on steam if you would like to chat, play, or whatever,
http://steamcommunity. com/profiles/76561198162887766/

Change log

4/25/2016: Guide created
4/27/2016: Build polished to an acceptable standard
4/27/2016: Added a change log
4/27/2016: Added some pictures to pros/cons and added infused raindrops to early game items
4/27/2016: Added new situational late game items and an extra late game items explanation chapter

Dota 2 item set wind ranger

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