Crusader kings 2 patch change log dota 2
Patch 2.0.X
Patch 2.0.X are all patches beginning with 2.0. There were 4 patches.
Contents
Patch 2.0
Patch 2.0.1
Patch 2.0.1 was released on the 22th of November [1] .
- Added missing Jewish religious icons
- No longer possible to play as a Jew without the Sons of Abraham DLC
- The “Legitimize Bastard” decision now sets the correct dynasty
- Cathars now have access to the “True Cognatic” succession law
- Jewish priests are now allowed to marry
- The kingdom of Jerusalem decisions to vassalize the Knights Templar and Hospitaller now work
- Heresies are now also shown on the religion page in the ledger
- The Knights of Santiago now have their historical activation date and first Grandmaster
- Fixed a bug where an antipope installed as proper Pope in Rome would get an antipope successor
- Fixed a bug where the Pope could restore himself in Rome infinitely, for astronomical amounts of Piety
- GamersGate users no longer incorrectly get the Steam overlay
- Different platforms don’t get different checksums anymore
- You can no longer get a barony level character when pressing the Random Character button
- Added more descriptive text when Ironman is disabled
- Removed some ways in which one could cheat in Ironman
- Disabled autosave to cloud storage option in settings if no cloud storage is available
- Fixed some bugs with the new ‘hold_election’ effect
- AI: Massively reduced the chance that it will create antipopes, for now
- Fixed an issue with r >Patch 2.0.2
Patch 2.0.2 was released on the 16th of December [2] .
Major
- Added a “Depose Antipope” Casus Belli
- Added an “Antiking” faction. The leader usurps the liege’s primary title, deposes the antipope and passes papal investiture. The Pope can be called into the resulting war.
- Not possible to set up an antipope within 50 years of one being forcibly deposed
- Fixed bug in Linux where the game became totally unplayable if you ALT+TAB
- Now possible to play in Ironman mode with the ruler designer and mods (but you won’t get achievements)
- Significantly reduced the amount of event-spawned troops across the board to better reflect the rebalanced levies
- Fixed crash bug in the Mac launcher
- Fixed religion reformation crash
Minor
- West African Pagans can no longer have higher CA than Low
- Fraticelli now get investiture laws
- Waived the non-neighboring rule for theocracy title grants, but made it moddable
- Now allowed to grant one higher-than-duke tier title to a theocracy
- Blocked granting away your capital county if you have moved your capital
- Disallowed revoking and plotting to revoke a title that you just gave to someone
- Antipopes now correctly lose the status if they change religion
- Antipopes now lose their status if their liege is not the same religion
- Fixed some memory and thread safety issues with the trigger ‘check_variable’
- Added a blocker flag to first generation Jewish courtiers, preventing conversion demands
- Increased the revolt risk for wrong culture and religion a bit
- Antipopes now have papal clothes
- You now have to be independent to create an antipope
- Added Jewish buildings
- Added Jewish retinues
- Fixed a bug with patricians pressing claims
- Improved the “pagan converts to spouse’s/concubine’s religion” decisions to work with all heresies
- Mending the Great Schism is also now possible for Orthodox heresies that have taken over and become the main branch
- Tweaked various religious events
- Lowered the mean time to happen for certain story events
- Fixed a bug with the de facto liege of primary holdings
- Now patricians will be picked sometimes when using the random character button
- Added trait “Battlefield Terrain Master”
- Fixed bug where independent characters couldn’t be assigned a religious title
- Fixed issue where liege took barony vassals entire county as capital when he d >Database
- Made sure the Vikings have enough ships in 867
- Strengthened 867 starting positions for Rurik, Dyre the Stranger and the Khazars
- Added Jewish Khazar names
- Made some minor fixes to male Iberian names
- AI: Adjusted succession marriage reasoning
- AI: Better at calculating odds of victory when attacking
- AI: Should now be more careful about attacking with inferior numbers
- AI: Will now re-raise its forces if current levies are significantly smaller than the potential amount it can raise
- AI: Will now use the Spymaster to suppress factions
- AI: Will now use the Chancellor to improve relations with vassal faction members
- AI: More careful about appointing disgruntled Spymasters
- AI: Will now always honor the terms of an existing betrothal
- AI: Fixed a bug where Catholic rulers would spam the Pope with money requests and bishop nomination requests, spending their Piety
- AI: Really powerful rulers now sometimes create antipopes, even when they are not excommunicated, depending on papal opinions and the number of church loyalist bishops
Modding
- Triggers are now automatically sorted by their computation complexity so modders won’t have to think about it
- Added trigger ‘is_recent_grant’
- Exported ‘matrilineal_marriages’ flag to religion script (no longer hardcoded for Muslims)
- Exported ‘can_have_antipopes’ flag to religions (now decoupled from ‘investiture’)
- Added event target ‘betrothed’
- Added history command ‘add_matrilineal_spouse’
- Added trigger ‘is_married_matrilineally’
- Added support for the ‘player_allow’ trigger in factions
- Added a configuration “mp_max_lead_days” which is defaulted at 7, this prevents the server from progressing more than a week ahead of the slowest player
- Added do_not_disturb character flag to help optimize triggers and lock character availability for journeys, feasts etc
- Added any_claimant effect
- Fixed error with character and province event effect where they could not trigger cause they missed a trigger
- Added a new – debugscripts command line option that will output our internal asserts of the triggers and effects so modders can see what went wrong with their scripts
- Added EVENT_TROOPS_SIZE_MULT define as a global multiplier on match_mult
- Fixed an issue with namespaces and how delayed event >Interface
- Fixed bug where province view was toggled when siege ended
- Now the checkbox for auto invite plots displays correctly
Patch 2.0.3
Patch 2.0.3 was released on the 20th of December [3] .
- Fixed crash when stepping around in the history
- Locked date w >Patch 2.0.4
Patch 2.0.4 was released on the 17th of January 2014 [4] .
- Fixed a serious issue where big cloud saves could become corrupted
- Various changes to the EU4 converter for the EU4 v1.4 patch
- Improved save compatibility feedback

